AI Insights · Timothy · October 2022
Top 5 Horse Games on Android in Italy: Q3 2022 Performance
Explore the performance of the top 5 horse games on the Android platform in Italy during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top horse-themed games on Android in Italy showed varied performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared based on data from Sensor Tower.
Rival Stars Horse Racing from PIKPOK had a notable presence. Weekly downloads peaked at around 3K in late June and again in early September. While the weekly revenue saw fluctuations, it started at $814 and dipped to a low of $363 at the end of August before recovering slightly. Active users hovered around 10K in late June but saw a decrease to around 5.5K by late July, recovering to nearly 9K by the end of September.
Equestrian the Game, published by Kavalri Games AB, also showed interesting trends. Weekly downloads declined from around 2K in late June to 765 by the end of September. The weekly revenue started at $505 and saw a steady decline, closing the quarter at $302. Active users saw a gradual decrease from around 11.4K in late June to 8.5K by the end of September.
Horse Riding Tales - Wild Pony by Foxie Ventures experienced varying trends. Weekly downloads peaked in early August at 1.8K. Revenue fluctuated, starting at $210 and ending at $313 by late September. Active users increased from 9.4K at the end of June to a peak of 12.3K in early August, before stabilizing around 8.7K by the end of September.
Horse Haven World Adventures from Ubisoft Entertainment had modest performance. The weekly revenue showed minor fluctuations, peaking at $444 in early July but generally remaining low. Active users started at 636 in late June and gradually decreased to 379 by the end of September.
Lastly, Star Stable Horses by Star Stable Entertainment AB showed a steady performance. Weekly downloads were relatively stable, starting at 1.1K in late June and ending at 1.3K in late September. Revenue saw minor fluctuations, with a peak at $76 in early August. Active users steadily increased from 2.6K in late June to around 3.1K by the end of September, peaking at nearly 3.8K in early August.
For more detailed insights and data on mobile app performance, visit Sensor Tower.